10 hours ago
My last “quick-fire” project for architecture studio last semester: Take a verb and create architecture. I used Creating and the 3 step system most processes follow. The beams on the ceilings divide the different stages but also are support for the structure and the sliding system for the walls (I designed this system as well). The second photo is the space in resting shape; enter the creative and the space evolves.
The 1st room is open and fixed, meant for just throwing ideas out. A lot of space to make sure it’s open enough for whatever idea. Minimal decisions to make while you try things. 1 long fixed wall.
The 2nd room is extremely adaptable, this is where we work out the kinks of the concept we’ve chosen to develop. It’s the space where you experiment. The walls can make extremely small or open rooms for whatever the idea needs in order to be realized.
The 3rd room is for fine tuning and editing. It’s the reduction room. I used a shoji screen wall so you can see back into the previous room of experimenting to keep you open to where the idea is going. This is where you finalize the project in your editing suite.
ALMOST ALL creative processes follow these 3 steps. But each project is a little different so I wanted to make the rooms extremely customizable like the process calls for.
I’m only showing a few of over 20 combinations of spaces you can create with these walls. AND ITS MADE TO SCALE. This is my favorite model I’ve made this year and I built it in 2 days with a week to come up with the idea. Architecture is more than buildings, it’s a systematic approach to ideas and development.
#archimodel #architecture #rendering #creativespace